While I don’t actively develop any games at this point, it’s always been something in my orbit. Projects that either are games, or related to games, will crop up here.

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  • The Unbearable Weight of ROBLOX Celebrity

    — Being famous online in 2009 is the highest high I'll ever reach. A love letter to the coolest dork I know, hatemail for client-side exploits, and a limitless supply of Monopoly dollars. (11 min read)