Lua is a language that I rarely use anymore — that chunk of my development has largely switched over to TypeScript — but it does still come up from time to time. When the occasions arise, those posts will be tagged here.

Graph View

Recent Posts

  • In Review: The (bad) 2017 Robloxaville Remaster

    — How over-engineering killed a 3-month remaster of an old ROBLOX game. Looking back at the depth of Dunning-Kruger, and how good code doesn't make a good game. (2 min read)

  • The Unbearable Weight of ROBLOX Celebrity

    — Being famous online in 2009 is the highest high I'll ever reach. A love letter to the coolest dork I know, hatemail for client-side exploits, and a limitless supply of Monopoly dollars. (11 min read)