#lua

https://blog.chaoticgood.computer/tags/engineering/languages/lua

1 min read

Lua is a language that I rarely use anymore — that chunk of my development has largely switched over to TypeScript — but it does still come up from time to time. When the occasions arise, those posts will be tagged here.

Recent Posts

  • In Review: The (bad) 2017 Robloxaville Remaster

    — How over-engineering killed a 3-month remaster of an old ROBLOX game. Looking back at the depth of Dunning-Kruger, and how good code doesn't make a good game.

    • #roblox
    • #lua
    • #notes
  • The Unbearable Weight of ROBLOX Celebrity

    — Being famous online in 2009 is the highest high I'll ever reach. A love letter to the coolest dork I know, hatemail for client-side exploits, and a limitless supply of Monopoly dollars.