In late highschool and early college, I did a bit of work with my family on developing and maintaining games on the site Roblox. It’s something on my radar, but not likely to come up again in the near future.
In late highschool and early college, I did a bit of work with my family on developing and maintaining games on the site Roblox. It’s something on my radar, but not likely to come up again in the near future.
— How over-engineering killed a 3-month remaster of an old ROBLOX game. Looking back at the depth of Dunning-Kruger, and how good code doesn't make a good game. (2 min read)
— Being famous online in 2009 is the highest high I'll ever reach. A love letter to the coolest dork I know, hatemail for client-side exploits, and a limitless supply of Monopoly dollars. (11 min read)